Avatars in Retail & 3D Commerce: The impact of real-time 3D on shopping in the metaverse

Avatars in Retail & 3D Commerce: The impact of real-time 3D on shopping in the metaverse

Wednesday, November 9, 2022 4:00 PM to 4:20 PM · 20 min. (Africa/Abidjan)
Keynote
Retail & 3D Commerce

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Demand for avatars, virtual robots and digital humans is on the rise, fueling a multi-billion dollar market that will serve us in all aspects of work and play. From fully interactive virtual avatars that enhance the customer service experience, to realistic digital humans that bring game characters and v-tuber avatars to life, these virtual beings are here to help us scale the work we do and connect more deeply with our customers.

In this talk, Stephanie Rubenstein and Alex Qi will discuss NVIDIA Omniverse Avatar Cloud Engine (ACE), a suite of cloud-native AI models and services that make it easier to build and customize interactive avatars. They will explain what it takes to bring these characters to life and the value of deploying them on the cloud. They will also provide a deep-dive into the core AI building blocks of Omniverse ACE–from Conversational AI solutions like NVIDIA Riva, to Animation AI including Omniverse Audio2Face–and showcase the NVIDIA Tokkio reference application for intelligent AI-service agents.

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